There has been considerable publicity this week in the media of Microsoft's attempts to prevent leaked copies of the new XBox title "Halo Reach" from being downloaded. HaloReach is a hotly anticipated new release on XBox due out on 14 September 2010. The game is produced by developer Bungie and the Halo video game series has been one of Microsoft's flagship franchises. However last week pre-release copies began to appear on file-sharing web sites such as the Pirate Bay and then videos began to appear on You Tube.
It is not known for certain how these versions of the new game appeared on these sites but there are suggestions that copies of the game were provided to reviewers via a Games on Demand download instead of mailing it out to reviewers. Although processes were put in place to stop the public from downloading the pre-release review copies it is believed that hackers have found a way to beat the system.
Nick Kounoupias, Partner notes that this is not the first time that Microsoft has faced problems of games piracy on XBox. Last year thousands of gamers were disconnected from its online gaming service "Xbox Live" for modifying their consoles to play pirated games. Microsoft have said that they will be able to detect anyone using a pirate copy of Halo Reach and if so it is likely that similar steps will be taken to disconnect those gamers from XBox Live.
Online Piracy continues to plague all those involved in the creation of digital content. The challenge is to stay ahead of the pirates but this incident again displays the difficulties in meeting that challenge.
It is not known for certain how these versions of the new game appeared on these sites but there are suggestions that copies of the game were provided to reviewers via a Games on Demand download instead of mailing it out to reviewers. Although processes were put in place to stop the public from downloading the pre-release review copies it is believed that hackers have found a way to beat the system.
Nick Kounoupias, Partner notes that this is not the first time that Microsoft has faced problems of games piracy on XBox. Last year thousands of gamers were disconnected from its online gaming service "Xbox Live" for modifying their consoles to play pirated games. Microsoft have said that they will be able to detect anyone using a pirate copy of Halo Reach and if so it is likely that similar steps will be taken to disconnect those gamers from XBox Live.
Online Piracy continues to plague all those involved in the creation of digital content. The challenge is to stay ahead of the pirates but this incident again displays the difficulties in meeting that challenge.
